Framebuffer presentation #20

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opened 2026-05-26 11:05:14 +02:00 by OragonEfreet · 0 comments
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Policy for how the renderer's framebuffer maps onto the on-screen window: integer scaling, letterboxing, aspect-ratio handling.
Lets a game author at a fixed low resolution (320x240, say) and present cleanly to any window size.

Policy for how the renderer's framebuffer maps onto the on-screen window: integer scaling, letterboxing, aspect-ratio handling. Lets a game author at a fixed low resolution (320x240, say) and present cleanly to any window size.
OragonEfreet added this to the (deleted) project 2026-05-26 11:05:14 +02:00
OragonEfreet removed this from the (deleted) project 2026-05-26 12:53:48 +02:00
OragonEfreet added this to the 1.0 milestone 2026-05-26 12:53:53 +02:00
OragonEfreet removed this from the 1.0 milestone 2026-05-26 12:53:57 +02:00
OragonEfreet added this to the (deleted) project 2026-05-26 12:58:25 +02:00
OragonEfreet changed title from ramebuffer presentation to Framebuffer presentation 2026-05-28 11:53:29 +02:00
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OragonEfreet/banjo#20
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